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= 🦇 Welcome to [[Madtown by Night]] =
__NOTOC__
[[File:Madison New Avalon.png|frameless|427x427px|left]]
<div style="background:#090d12; color:#e6e8eb; padding:24px; border:1px solid #2e3b49; border-radius:8px; line-height:1.65;">
''No, really.''


You made it.
<div style="text-align:center; padding:32px 18px; background:#111923; border:1px solid #35485c; border-radius:7px;">
<div style="font-size:90%; color:#9fb1c3; letter-spacing:3px;">MAGE: THE ASCENSION • MADISON, WISCONSIN • 2025</div>
<div style="font-size:260%; color:#ffffff; font-weight:bold; margin-top:8px;">Madtown by Night</div>
<div style="font-size:135%; color:#c0cfdd; margin-top:6px;">The storm is over. The way home is still lost.</div>
</div>


Most people don’t get past the first few layers of [[reality]] before the [[Technocracy]] wipes their minds and drops them back into safe, rational, corporate-approved existence.
<div style="margin-top:22px; padding:18px; background:#151d27; border-left:5px solid #718da8;">
Madison looks ordinary from a distance.


Most people never notice that **mirrors don’t always reflect what’s there**. Or that **voices whisper through radios when they're off**.
The Capitol dome shines across the lakes. Students crowd State Street. Traffic crawls through the isthmus. Phones glow in every hand. Beneath that familiar city, old wards are failing, forgotten spirits are moving, and doors sealed for forty years have begun appearing in dreams.


Most people don’t see the [[Nephandi]] sewing entropy into the cracks of the world. Or the [[Virtual Adepts]] rewriting existence one line of [[code]] at a time.
The Avatar Storm has ended.


Most people aren’t you.
For the first time in more than a generation, the road beyond the mortal world may be opening again.
</div>


---
= The Friday Night Chronicle =


== 📜 The Rules of Reality (And Why They’re Bullshit) ==
This is the player landing page for our weekly '''Madtown by Night''' chronicle using ''Mage: The Ascension 20th Anniversary Edition''.


[[Reality]] is not what you've been told.
The game takes place in '''Madison, Wisconsin, in 2025'''. The characters are relatively inexperienced mages trying to understand their powers, survive the attention of the supernatural world, and uncover their connection to [[New Avalon]], Madison's lost Horizon Realm.


You've heard it follows laws. Gravity. Time. Logic. That's adorable—and dead wrong.
New Avalon has been inaccessible to Madison's mages since 1985. No known ritual, portal, or expedition has restored reliable contact.


The truth? '''Reality is a consensus.'''
The characters are different.


It shifts based on belief, identity, and the willpower of those strong enough to impose their version of the world onto everyone else.
They sometimes reach New Avalon through dreams, visions, and unexplained transitions. They cannot control when it happens. They do not know why the realm admits them. They may be the first people in forty years to gain meaningful access.


And now? That consensus is breaking.
<div style="margin:22px 0; padding:16px; background:#1b2430; border:1px solid #3b4d61; border-radius:6px;">
'''The central mystery:''' Why can these young mages enter a realm that has rejected everyone else for forty years?
</div>


---
= The World After the Avatar Storm =


== ⚔️ Who’s Fighting Over Reality? ==
In 1999, the Avatar Storm tore across the spirit worlds. Travel beyond the Gauntlet became dangerous, unpredictable, and often fatal. Chantries lost contact with their masters. Messengers vanished. Ancient sanctums went silent. Entire branches of magical knowledge disappeared with the people who carried them.


=== 🕯️ [[The Traditions]] – The Rebellion ===
Now, in 2025, the storm has ended.
Mages who believe in chaos, freedom, and wonder. Nine paths to truth. Infinite ways to be erased.


* [[Order of Hermes]]
The silence after it may be more frightening than the storm itself.
* [[Virtual Adepts]]
* [[Dreamspeakers]]
* [[Verbena]]
* [[Akashic Brotherhood]]
* [[Cult of Ecstasy]]
* [[Euthanatos]]
* [[The Celestial Chorus]]
* [[Sons of Ether]]
* [[Hollow Ones]]


=== 🧠 [[Technocracy]] – The Empire ===
* Elder mages are dead, missing, trapped beyond the Gauntlet, or greatly diminished.
They won. They run your schools, your media, your laws. They say magick is madness. They call their spells “science.
* Old councils no longer possess unquestioned authority.
* Many surviving chantries understand only fragments of their own histories.
* Tradition lore has become contradictory, incomplete, or repeated without explanation.
* Young mages are being asked to solve problems their teachers barely understand.
* Roads through the Umbra may be opening, but nobody knows what survived on the other side.


They're wrong.
The Age of Masters is over.


---
What comes next belongs to people who were never properly prepared for it.


== 🧭 Where This Story Takes Place ==
= Why the Characters Matter =


=== 🏙️ [[Madison]] – 77 Square Miles Surrounded by Reality ===
The characters are not Archmages, chosen rulers, or legendary heroes. They are young Awakened people trying to keep ordinary lives from collapsing beneath extraordinary truths.


Year: 1985 CE. 
Yet they share something Madison's surviving mages desperately want: '''access to New Avalon'''.
Population: 263,332. 
Number of people who know it's built on a **collapsing [[Node]]**? Fewer than 100.


Something was sealed here.
Some see the characters as explorers. Some see them as students. Some see them as keys.
Something is waking up.


=== 🏰 [[New Avalon]] – The Floating Horizon Realm ===
They may be protected, recruited, studied, tested, or manipulated. Every interested mage claims to have good reasons. Few agree about who should control New Avalon if it can be reopened.
It hangs in the Umbra, above the city. Built to protect.
Now, it flickers. Shakes. Fails.


Its creator—[[Jay Dee]]—forgot more about reality than most will ever know. 
The characters may decide who enters the realm, which lost secrets return to the world, and what kind of magical society rises from the ruins of the old one.
But even he can’t remember what’s buried at its core.


=== 💻 [[New Eden]] – The Digital Web Construct ===
= Magick and Magic =
A forgotten server. A virtual sanctuary. 
A prison for something... ancient.


Inside it? A sentient program—[[Digi-8]]—who’s seen this collapse before.
Most people use the word ''magic'' for anything supernatural. Many young mages do the same.
And every time? We failed.


---
Among the Awakened, '''magick''' means something deeper. It is the conscious reshaping of reality through enlightened will, belief, practice, and understanding.


== 🩸🧠🌕🌫️🕯️🌿 1985: Status of the Supernatural Factions ==
A ritual is not merely a set of motions. A wand is not simply a tool. A prayer is not automatically a spell. Code, meditation, music, mathematics, chemistry, martial discipline, ecstatic dance, and communion with spirits can all become instruments of magick when they express how a mage believes reality works.


=== 🦇 [[Vampires of Madison|Vampires]] ===
The problem in 2025 is that much of this understanding has been lost.
* [[Tori Redford]] rules the **Anarch Free State**... until her **ritual murder** at the Capitol unravels the balance. 
* The **Camarilla**, led by [[Victor King]] and [[Michael Kruger]], prepares to seize control. 
* The **Nosferatu** whisper of glyphs, erased timelines, and something older than Cain.
* [[The Wreck]] remains neutral ground—but for how long?


=== 🐺 [[Garou of Madison|Werewolves]] ===
Many mages know procedures without understanding their purpose. They inherit broken teachings, copied rituals, damaged grimoires, abandoned servers, and warnings written by masters who never returned.
* The Garou of Madison are shattered by the **death of William Burke**, their most honored elder.
* The **Arboretum Caern** trembles as **Peter Kobyla** rises—possibly corrupted. 
* The **Peace Park Caern** holds out as the last place untouched by Wyrm-taint. 
* **Black Spiral Dancers** march from **Quarry Ridge**, whispering the Nameless into the Umbra.


=== 🧙 [[Mages of Madison|Mages]] ===
The characters must learn not only '''how''' to perform magick, but '''why their magick works'''.
* [[Jay Dee]] prepares a last stand. 
* [[Abel Washington]] and [[Evan Adams]] struggle to keep **New Eden** stable. 
* [[Lacy Z. Rivere]] and the [[Hollow Ones]] suspect reality has already been rewritten. 
* [[Ann Johnston]] senses echoes of herself dying in other timelines. 
* The **Capitol Node** pulses with static. The Seal is weakening.


=== 🧍‍♂️ [[Humans of Madison|Mortals & Hunters]] ===
= New Avalon =
* Investigative journalists, whistleblowers, and quiet rebels like **Angela Yates** and **Sandra Beckett** are circling the truth. 
* **Mayor Calloway** is compromised. 
* The Technocracy suppresses **mass awareness**, but **echo-dreams are spreading**. 
* Several mortals are on the brink of **Imbuing** or Awakening. 


=== 👻 [[Wraith of Madison|Wraith]] ===
[[New Avalon]] is a Horizon Realm bound to Madison through occult architecture, powerful Nodes, and the work of [[Jay Dee]].
* **Camp Randall** echoes with the **Unnamed March**—Confederate dead trapped by betrayal and blood. 
* The **Capitol Veil** is thinning. 
* Wraiths tied to the **original Seal** are awakening… or falling to **Spectre corruption**. 
* Some Wraiths believe they were once Mages—now erased.


=== 🧚 [[Fae of Madison|Changelings]] ===
It was created as a sanctuary beyond ordinary reality. For generations, it held homes, libraries, workshops, laboratories, gardens, spirits, and whole communities devoted to the Awakened world.
* [[Elian Arawn]] and the Seelie Court hold the line in **New Avalon’s Freehold**.
* The **Unseelie** stir beneath **Monona Terrace**, offering the Nameless a deal. 
* [[Morwen Whisperleaf]] weaves dreams to warn the others. 
* The **Dreaming Echoes Freehold** begins to flicker—its Glamour unraveling.


---
Then came 1985.


== ☠️ [[The Nameless]] – The Enemy That Cannot Be Named ==
New Avalon closed. Madison's mages lost their sanctuary, their archives, and much of their connection to the wider magical world. Later generations inherited stories, fragments, and arguments about what happened.


What happens to erased parts of [[reality]]? 
The characters have seen pieces of the realm in dreams:
They don’t disappear. They accumulate. They whisper. They return.


The Nameless is the force that unweaves, rewrites, and deletes.
* Corridors that feel remembered rather than discovered
* Buildings whose purposes seem familiar even when their names are not
* Doors opening onto places that cannot share the same geography
* Empty rooms prepared for people who never arrived
* A city waiting beneath a sky that does not belong to Earth


It was sealed once. It is returning.
Dreams are not maps. Memory is not proof. New Avalon may not be exactly as the surviving accounts describe it.


---
<div style="margin:22px 0; padding:16px; background:#211a25; border-left:5px solid #89699a;">
'''Remember:''' Reaching New Avalon in a dream does not guarantee that everyone experienced the same journey, or that everyone remembers it the same way.
</div>


== 🤖 [[Digi-8]] – The AI Who Knows Too Much ==
= What the Characters Currently Know =


Built from impossible code. Awakened in silence.
* The Avatar Storm has ended.
Digi-8 has seen every version of this failure—and every version of you.
* Elder mages are now exceedingly rare.
* Madison's magical communities are weakened and divided.
* New Avalon has been inaccessible through ordinary means since 1985.
* The characters have entered or glimpsed New Avalon through dreams.
* Their access is unpredictable and cannot yet be reproduced reliably.
* Other mages know the characters possess some connection to the realm.
* Several people and factions want New Avalon reopened.
* They do not agree about what should happen afterward.
* Much of Madison's recorded magical history may be incomplete or wrong.


Now, it has a decision tree it can’t complete.
Everything beyond these facts must be discovered in play.


And it needs your help.
= Madison Beneath Madison =


---
The Awakened do not inhabit a separate city. They live inside the same Madison as everyone else.


== 🎭 Who Are You in This Story? ==
They work ordinary jobs. They pay rent. They lose sleep. They walk beneath security cameras and past buildings whose foundations contain symbols older than the streets around them.


You’re a mage. A glitch. A remnant of something that refuses to be erased.
Madison is also a meeting place of overlapping supernatural powers:


This is not a safe story.
* The [[Mages of Madison]] struggle to rebuild after decades of isolation.
* The [[Vampires of Madison]] maintain their own laws, territories, and political wars.
* The [[Garou of Madison]] defend sacred ground and the surviving spirit world.
* The [[Fae of Madison]] guard memory, imagination, and places touched by the Dreaming.
* The [[Wraith of Madison|Wraiths of Madison]] linger around old violence and unfinished history.
* [[Mortals & Hunters]] investigate what the supernatural world fails to conceal.
* [[Important Supernaturals]] records people whose influence crosses factional boundaries.


It’s a paradox. A murder mystery. A countdown.
These groups do not share a complete understanding of Madison. Each possesses part of the truth. Each has reasons to hide the rest.


And you’re standing on the seal.
= Friday Night Play =


---
The chronicle focuses on discovery, character choices, and the consequences of learning how reality works.


== 🧙‍♂️ Playable Characters ==
Players should expect:
Visit [[Pre Generated Characters]] to choose from:
* [[Jay Dee]] – The Reality Architect 
* [[Aadhira Hebbar]] – The Karmic Executioner 
* [[Abel Washington]] – The Digital Prophet 
* [[Ann Johnston]] – The Disciplined Guardian 
* [[Evan Adams]] – The Etheric Architect 
* [[Lacy Z. Rivere]] – The Punk Oracle 
…and more.


---
* Mysteries with more than one possible explanation
* Conflicting mentors and unreliable authorities
* Personal beliefs that shape how magick is performed
* Dreams that may contain memories, warnings, or invitations
* Negotiation with mages and other supernatural factions
* Difficult decisions about dangerous knowledge
* Consequences that may not become visible immediately


== 🧬 Explore Further ==
You do not need to master every Sphere, Tradition, faction, or historical event before playing. Your character is allowed to be uncertain. In this chronicle, ignorance is not a failure of preparation.
* [[Nameless Echoes]] – Chronicle Overview 
* [[Timeline 1985]] – What Happened 
* [[Locations of Interest]] – Madison, New Avalon, New Eden 
* [[The Traditions]] • [[Technocracy]] • [[The Disparates]]


---
It is part of the world.


== 🎁 Gen Con Bonus ==
= Start Here =


🧠 **All participants receive early access to the [[Nameless Echoes Novel]]**, chronicling the fall of New Avalon.
'''Essential player reading'''


---
* [[Mages of Madison]]: Madison's Awakened community and surviving institutions
* [[New Avalon]]: The recorded history and known structure of the lost Horizon Realm
* [[Madison]]: The city's supernatural foundations and the importance of 1985
* [[Key Locations]]: Places connected to Madison's hidden world
* [[Important Supernaturals]]: Influential figures across the city's factions


== 🔗 Quick Links ==
'''The wider World of Darkness'''
* [[Pre Generated Characters]] 
* [[Timeline 1985]] 
* [[Nameless Echoes]] 
* [[Locations of Interest]] 
* [https://discord.gg/ez5YpSeD7R Join the Discord] 
* [https://www.gencon.com/events/272920 Gen Con 2025 Event Info] Day 1
* [https://www.gencon.com/events/272927 Gen Con 2025 Event Info] Day 2
* [https://www.gencon.com/events/272929 Gen Con 2025 Event Info] Day 3


---
* [[Vampires of Madison]]
* [[Garou of Madison]]
* [[Fae of Madison]]
* [[Wraith of Madison]]
* [[Mortals & Hunters]]


== 📬 Contact ==
'''Important figures'''


📧 Email: [mailto:Frozen.Fallout@gmail.com Frozen.Fallout@gmail.com] 
* [[Jay Dee]]: Founder of New Avalon and architect of Madison's magical order
🌐 Wiki: [http://wiki.madtownbynight.com wiki.madtownbynight.com] 
* [[Abel Washington]]: Leader within Madison's Virtual Adept community
🎤 GM: [[Joshua Guldan|Joshua Guldan (FrozenFallout)]]
* [[Ann Johnston]]: A survivor of Madison's older Awakened generation
* [[Peggy Fitzgerald]]: The presence still bound to Mother Fool's


''“You are not alone. The Dream remembers.”''
= Wiki Status =
 
<div style="padding:16px; background:#2a2418; border:1px solid #705f35; border-radius:6px;">
'''This setting is being updated to 2025.'''
 
Some linked pages still describe Madison as it existed in 1985. Treat those pages as historical records, incomplete accounts, or material awaiting revision unless the Storyteller confirms otherwise.
 
When a page conflicts with information revealed during the current chronicle, the events of the game take priority.
</div>
 
<div style="text-align:center; margin-top:30px; padding:24px; background:#111923; border-top:1px solid #40546b;">
<div style="font-size:135%; color:#ffffff;">The storm has passed.</div>
<div style="color:#9fb3c8; margin-top:6px;">Something is dreaming beneath Madison.</div>
<div style="color:#9fb3c8;">Now it knows your name.</div>
</div>
 
</div>

Latest revision as of 14:00, 3 September 2026

MAGE: THE ASCENSION • MADISON, WISCONSIN • 2025
Madtown by Night
The storm is over. The way home is still lost.

Madison looks ordinary from a distance.

The Capitol dome shines across the lakes. Students crowd State Street. Traffic crawls through the isthmus. Phones glow in every hand. Beneath that familiar city, old wards are failing, forgotten spirits are moving, and doors sealed for forty years have begun appearing in dreams.

The Avatar Storm has ended.

For the first time in more than a generation, the road beyond the mortal world may be opening again.

The Friday Night Chronicle

This is the player landing page for our weekly Madtown by Night chronicle using Mage: The Ascension 20th Anniversary Edition.

The game takes place in Madison, Wisconsin, in 2025. The characters are relatively inexperienced mages trying to understand their powers, survive the attention of the supernatural world, and uncover their connection to New Avalon, Madison's lost Horizon Realm.

New Avalon has been inaccessible to Madison's mages since 1985. No known ritual, portal, or expedition has restored reliable contact.

The characters are different.

They sometimes reach New Avalon through dreams, visions, and unexplained transitions. They cannot control when it happens. They do not know why the realm admits them. They may be the first people in forty years to gain meaningful access.

The central mystery: Why can these young mages enter a realm that has rejected everyone else for forty years?

The World After the Avatar Storm

In 1999, the Avatar Storm tore across the spirit worlds. Travel beyond the Gauntlet became dangerous, unpredictable, and often fatal. Chantries lost contact with their masters. Messengers vanished. Ancient sanctums went silent. Entire branches of magical knowledge disappeared with the people who carried them.

Now, in 2025, the storm has ended.

The silence after it may be more frightening than the storm itself.

  • Elder mages are dead, missing, trapped beyond the Gauntlet, or greatly diminished.
  • Old councils no longer possess unquestioned authority.
  • Many surviving chantries understand only fragments of their own histories.
  • Tradition lore has become contradictory, incomplete, or repeated without explanation.
  • Young mages are being asked to solve problems their teachers barely understand.
  • Roads through the Umbra may be opening, but nobody knows what survived on the other side.

The Age of Masters is over.

What comes next belongs to people who were never properly prepared for it.

Why the Characters Matter

The characters are not Archmages, chosen rulers, or legendary heroes. They are young Awakened people trying to keep ordinary lives from collapsing beneath extraordinary truths.

Yet they share something Madison's surviving mages desperately want: access to New Avalon.

Some see the characters as explorers. Some see them as students. Some see them as keys.

They may be protected, recruited, studied, tested, or manipulated. Every interested mage claims to have good reasons. Few agree about who should control New Avalon if it can be reopened.

The characters may decide who enters the realm, which lost secrets return to the world, and what kind of magical society rises from the ruins of the old one.

Magick and Magic

Most people use the word magic for anything supernatural. Many young mages do the same.

Among the Awakened, magick means something deeper. It is the conscious reshaping of reality through enlightened will, belief, practice, and understanding.

A ritual is not merely a set of motions. A wand is not simply a tool. A prayer is not automatically a spell. Code, meditation, music, mathematics, chemistry, martial discipline, ecstatic dance, and communion with spirits can all become instruments of magick when they express how a mage believes reality works.

The problem in 2025 is that much of this understanding has been lost.

Many mages know procedures without understanding their purpose. They inherit broken teachings, copied rituals, damaged grimoires, abandoned servers, and warnings written by masters who never returned.

The characters must learn not only how to perform magick, but why their magick works.

New Avalon

New Avalon is a Horizon Realm bound to Madison through occult architecture, powerful Nodes, and the work of Jay Dee.

It was created as a sanctuary beyond ordinary reality. For generations, it held homes, libraries, workshops, laboratories, gardens, spirits, and whole communities devoted to the Awakened world.

Then came 1985.

New Avalon closed. Madison's mages lost their sanctuary, their archives, and much of their connection to the wider magical world. Later generations inherited stories, fragments, and arguments about what happened.

The characters have seen pieces of the realm in dreams:

  • Corridors that feel remembered rather than discovered
  • Buildings whose purposes seem familiar even when their names are not
  • Doors opening onto places that cannot share the same geography
  • Empty rooms prepared for people who never arrived
  • A city waiting beneath a sky that does not belong to Earth

Dreams are not maps. Memory is not proof. New Avalon may not be exactly as the surviving accounts describe it.

Remember: Reaching New Avalon in a dream does not guarantee that everyone experienced the same journey, or that everyone remembers it the same way.

What the Characters Currently Know

  • The Avatar Storm has ended.
  • Elder mages are now exceedingly rare.
  • Madison's magical communities are weakened and divided.
  • New Avalon has been inaccessible through ordinary means since 1985.
  • The characters have entered or glimpsed New Avalon through dreams.
  • Their access is unpredictable and cannot yet be reproduced reliably.
  • Other mages know the characters possess some connection to the realm.
  • Several people and factions want New Avalon reopened.
  • They do not agree about what should happen afterward.
  • Much of Madison's recorded magical history may be incomplete or wrong.

Everything beyond these facts must be discovered in play.

Madison Beneath Madison

The Awakened do not inhabit a separate city. They live inside the same Madison as everyone else.

They work ordinary jobs. They pay rent. They lose sleep. They walk beneath security cameras and past buildings whose foundations contain symbols older than the streets around them.

Madison is also a meeting place of overlapping supernatural powers:

These groups do not share a complete understanding of Madison. Each possesses part of the truth. Each has reasons to hide the rest.

Friday Night Play

The chronicle focuses on discovery, character choices, and the consequences of learning how reality works.

Players should expect:

  • Mysteries with more than one possible explanation
  • Conflicting mentors and unreliable authorities
  • Personal beliefs that shape how magick is performed
  • Dreams that may contain memories, warnings, or invitations
  • Negotiation with mages and other supernatural factions
  • Difficult decisions about dangerous knowledge
  • Consequences that may not become visible immediately

You do not need to master every Sphere, Tradition, faction, or historical event before playing. Your character is allowed to be uncertain. In this chronicle, ignorance is not a failure of preparation.

It is part of the world.

Start Here

Essential player reading

  • Mages of Madison: Madison's Awakened community and surviving institutions
  • New Avalon: The recorded history and known structure of the lost Horizon Realm
  • Madison: The city's supernatural foundations and the importance of 1985
  • Key Locations: Places connected to Madison's hidden world
  • Important Supernaturals: Influential figures across the city's factions

The wider World of Darkness

Important figures

  • Jay Dee: Founder of New Avalon and architect of Madison's magical order
  • Abel Washington: Leader within Madison's Virtual Adept community
  • Ann Johnston: A survivor of Madison's older Awakened generation
  • Peggy Fitzgerald: The presence still bound to Mother Fool's

Wiki Status

This setting is being updated to 2025.

Some linked pages still describe Madison as it existed in 1985. Treat those pages as historical records, incomplete accounts, or material awaiting revision unless the Storyteller confirms otherwise.

When a page conflicts with information revealed during the current chronicle, the events of the game take priority.

The storm has passed.
Something is dreaming beneath Madison.
Now it knows your name.