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= '''[[Nameless Echoes]]''' at Gen Con 2025 =
__NOTOC__
[[File:Madison New Avalon.png|thumb|Madtown by Night]]
<div style="background:#090d12; color:#e6e8eb; padding:24px; border:1px solid #2e3b49; border-radius:8px; line-height:1.65;">
'''Hosted by:''' [[Guldan Age Stories]] ([[Joshua Guldan|Joshua Guldan – FrozenFallout]])


'''System:''' [[Mage: The Ascension 20th Anniversary Edition]]
<div style="text-align:center; padding:32px 18px; background:#111923; border:1px solid #35485c; border-radius:7px;">
<div style="font-size:90%; color:#9fb1c3; letter-spacing:3px;">MAGE: THE ASCENSION • MADISON, WISCONSIN • 2025</div>
<div style="font-size:260%; color:#ffffff; font-weight:bold; margin-top:8px;">Madtown by Night</div>
<div style="font-size:135%; color:#c0cfdd; margin-top:6px;">The storm is over. The way home is still lost.</div>
</div>


'''When:'''
<div style="margin-top:22px; padding:18px; background:#151d27; border-left:5px solid #718da8;">
Madison looks ordinary from a distance.


'''Part 1:''' Thursday, July 31st @ 6:00 PM EDT – Friday, August 1st @ 2:00 AM EDT
The Capitol dome shines across the lakes. Students crowd State Street. Traffic crawls through the isthmus. Phones glow in every hand. Beneath that familiar city, old wards are failing, forgotten spirits are moving, and doors sealed for forty years have begun appearing in dreams.


'''Part 2:''' Friday, August 1st @ 6:00 PM EDT – Saturday, August 2nd @ 2:00 AM EDT
The Avatar Storm has ended.


'''Part 3:''' Saturday, August 2nd @ 6:00 PM EDT – Sunday, August 3rd @ 2:00 AM EDT
For the first time in more than a generation, the road beyond the mortal world may be opening again.
</div>


'''Where:''' JW Marriott Room 312, Table 1
= The Friday Night Chronicle =


'''Cost:''' $38.00
This is the player landing page for our weekly '''Madtown by Night''' chronicle using ''Mage: The Ascension 20th Anniversary Edition''.


'''Max Players:''' 8
The game takes place in '''Madison, Wisconsin, in 2025'''. The characters are relatively inexperienced mages trying to understand their powers, survive the attention of the supernatural world, and uncover their connection to [[New Avalon]], Madison's lost Horizon Realm.


== 🌀 What is [[Nameless Echoes]]? ==
New Avalon has been inaccessible to Madison's mages since 1985. No known ritual, portal, or expedition has restored reliable contact.


''Step into the neon-soaked world of [[New Avalon]]—where [[magick]], memory, and machine blur.''
The characters are different.


"Nameless Echoes" is a '''three-part immersive [[Mage: The Ascension]] experience''', with each session able to stand alone. Players will:
They sometimes reach New Avalon through dreams, visions, and unexplained transitions. They cannot control when it happens. They do not know why the realm admits them. They may be the first people in forty years to gain meaningful access.


'''Day 1''': Investigate glitches in [[reality]] across [[New Avalon]].
<div style="margin:22px 0; padding:16px; background:#1b2430; border:1px solid #3b4d61; border-radius:6px;">
'''The central mystery:''' Why can these young mages enter a realm that has rejected everyone else for forty years?
</div>


'''Day 2''': Navigate the ghost ship [[Kronovore]] in the [[Digital Web]].
= The World After the Avatar Storm =


'''Day 3''': Face existential dilemmas that determine their [[identity]] and the fate of [[reality]] itself.
In 1999, the Avatar Storm tore across the spirit worlds. Travel beyond the Gauntlet became dangerous, unpredictable, and often fatal. Chantries lost contact with their masters. Messengers vanished. Ancient sanctums went silent. Entire branches of magical knowledge disappeared with the people who carried them.


This experience blends deep narrative, experimental [[AI]], and metaphysical storytelling.
Now, in 2025, the storm has ended.


== 🧙 [[Pre-Generated Characters]] ==
The silence after it may be more frightening than the storm itself.


All players may choose from our unique pregens. Contact us on [[Discord]] or via [[email]] to reserve yours:
* Elder mages are dead, missing, trapped beyond the Gauntlet, or greatly diminished.
* Old councils no longer possess unquestioned authority.
* Many surviving chantries understand only fragments of their own histories.
* Tradition lore has become contradictory, incomplete, or repeated without explanation.
* Young mages are being asked to solve problems their teachers barely understand.
* Roads through the Umbra may be opening, but nobody knows what survived on the other side.


=== [[Jay Dee|'''Jay Dee''']] – The Reality Architect ===
The Age of Masters is over.


'''Tradition:''' Order of Hermes
What comes next belongs to people who were never properly prepared for it.


'''Tags:''' Mythic Founder, Warden of the Capitol Node, Horizon Realm Architect
= Why the Characters Matter =


=== [[Aadhira Hebbar|'''Aadhira Hebbar''']] – The Karmic Executioner ===
The characters are not Archmages, chosen rulers, or legendary heroes. They are young Awakened people trying to keep ordinary lives from collapsing beneath extraordinary truths.


'''Tradition:''' Euthanatos
Yet they share something Madison's surviving mages desperately want: '''access to New Avalon'''.


'''Tags:''' Blood-Addicted Nephandi Hunter, Bound to the Nameless, Martyr of 1944
Some see the characters as explorers. Some see them as students. Some see them as keys.


=== [[Abel Washington|'''Abel Washington''']] – The Digital Prophet ===
They may be protected, recruited, studied, tested, or manipulated. Every interested mage claims to have good reasons. Few agree about who should control New Avalon if it can be reopened.


'''Tradition:''' Virtual Adept
The characters may decide who enters the realm, which lost secrets return to the world, and what kind of magical society rises from the ruins of the old one.


'''Tags:''' Founder of New Eden, Creator of Digi-8, Sacrificial Thinker
= Magick and Magic =


=== [[Ann Johnston|'''Ann Johnston''']] – The Disciplined Guardian ===
Most people use the word ''magic'' for anything supernatural. Many young mages do the same.


'''Tradition:''' Akashic Brotherhood
Among the Awakened, '''magick''' means something deeper. It is the conscious reshaping of reality through enlightened will, belief, practice, and understanding.


'''Tags:''' Martial Mystic, Mind Zone Defender, Balance Before Power
A ritual is not merely a set of motions. A wand is not simply a tool. A prayer is not automatically a spell. Code, meditation, music, mathematics, chemistry, martial discipline, ecstatic dance, and communion with spirits can all become instruments of magick when they express how a mage believes reality works.


=== [[Evan Adams|'''Evan Adams''']] – The Etheric Architect ===
The problem in 2025 is that much of this understanding has been lost.


'''Tradition:''' Society of Ether
Many mages know procedures without understanding their purpose. They inherit broken teachings, copied rituals, damaged grimoires, abandoned servers, and warnings written by masters who never returned.


'''Tags:''' Reploid Creator, Engineer of Hope and Disaster, Haunting Genius
The characters must learn not only '''how''' to perform magick, but '''why their magick works'''.


=== [[Glory of the Morning|'''Glory of the Morning''']] – The Diplomat of Two Worlds ===
= New Avalon =


'''Tradition:''' Dreamspeaker
[[New Avalon]] is a Horizon Realm bound to Madison through occult architecture, powerful Nodes, and the work of [[Jay Dee]].


'''Tags:''' Gahara Pact Mediator, Spirit Walker, Corruption Watcher
It was created as a sanctuary beyond ordinary reality. For generations, it held homes, libraries, workshops, laboratories, gardens, spirits, and whole communities devoted to the Awakened world.


=== [[Gwydion Kelly|'''Gwydion Kelly''']] – The Relic Hunter ===
Then came 1985.


'''Tradition:''' Order of Hermes
New Avalon closed. Madison's mages lost their sanctuary, their archives, and much of their connection to the wider magical world. Later generations inherited stories, fragments, and arguments about what happened.


'''Tags:''' Veteran of Arcane Wars, Keeper of the (Possibly Tainted) Excalibur
The characters have seen pieces of the realm in dreams:


=== [[Lacy Z. Rivere|'''Lacy Z. Rivere''']] – The Punk Oracle ===
* Corridors that feel remembered rather than discovered
* Buildings whose purposes seem familiar even when their names are not
* Doors opening onto places that cannot share the same geography
* Empty rooms prepared for people who never arrived
* A city waiting beneath a sky that does not belong to Earth


'''Tradition:''' Hollow Ones
Dreams are not maps. Memory is not proof. New Avalon may not be exactly as the surviving accounts describe it.


'''Tags:''' Anarch Ally, Disparate Leader, Vitae-Addict with a Dream
<div style="margin:22px 0; padding:16px; background:#211a25; border-left:5px solid #89699a;">
'''Remember:''' Reaching New Avalon in a dream does not guarantee that everyone experienced the same journey, or that everyone remembers it the same way.
</div>


=== [[Lea Nosson Goodwin|'''Lea Nosson Goodwin / Alexa''']] – The Faithful Guardian / Sleeper Agent ===
= What the Characters Currently Know =


'''Tradition:''' Celestial Chorus
* The Avatar Storm has ended.
* Elder mages are now exceedingly rare.
* Madison's magical communities are weakened and divided.
* New Avalon has been inaccessible through ordinary means since 1985.
* The characters have entered or glimpsed New Avalon through dreams.
* Their access is unpredictable and cannot yet be reproduced reliably.
* Other mages know the characters possess some connection to the realm.
* Several people and factions want New Avalon reopened.
* They do not agree about what should happen afterward.
* Much of Madison's recorded magical history may be incomplete or wrong.


'''Tags:''' Lightbearer, Dark Whisperer, Secret Villain in Disguise
Everything beyond these facts must be discovered in play.


=== [[Leon Keone Bone|'''Leon Keone Bone''']] – The Burdened Librarian ===
= Madison Beneath Madison =


'''Tradition:''' Order of Hermes (House Ex Miscellanea)
The Awakened do not inhabit a separate city. They live inside the same Madison as everyone else.


'''Tags:''' Keeper of Forbidden Knowledge, Holder of Excalibur?, Romantic Martyr
They work ordinary jobs. They pay rent. They lose sleep. They walk beneath security cameras and past buildings whose foundations contain symbols older than the streets around them.


=== [[Peggy Fitzgerald|'''Peggy Fitzgerald''']] – The Phoenix Keeper ===
Madison is also a meeting place of overlapping supernatural powers:


'''Tradition:''' Cult of Ecstasy
* The [[Mages of Madison]] struggle to rebuild after decades of isolation.
* The [[Vampires of Madison]] maintain their own laws, territories, and political wars.
* The [[Garou of Madison]] defend sacred ground and the surviving spirit world.
* The [[Fae of Madison]] guard memory, imagination, and places touched by the Dreaming.
* The [[Wraith of Madison|Wraiths of Madison]] linger around old violence and unfinished history.
* [[Mortals & Hunters]] investigate what the supernatural world fails to conceal.
* [[Important Supernaturals]] records people whose influence crosses factional boundaries.


'''Tags:''' Umbra-Born Mystic, Fae-Aligned, Ritualist of Rebirth
These groups do not share a complete understanding of Madison. Each possesses part of the truth. Each has reasons to hide the rest.


=== [[Susheela Pantaleone Fabian|'''Susheela Pantaleone Fabian''']] – The Militant Witch ===
= Friday Night Play =


'''Tradition:''' Verbena
The chronicle focuses on discovery, character choices, and the consequences of learning how reality works.


'''Tags:''' Enforcer of Gaia’s Wrath, Anti-Technocracy Crusader, Capitol Node Defender
Players should expect:


=== 🧛 '''Otherworldly Echoes & Mysterious Allies''' ===
* Mysteries with more than one possible explanation
* Conflicting mentors and unreliable authorities
* Personal beliefs that shape how magick is performed
* Dreams that may contain memories, warnings, or invitations
* Negotiation with mages and other supernatural factions
* Difficult decisions about dangerous knowledge
* Consequences that may not become visible immediately


=== [[Selene Vargas|'''Selene Vargas''']] – The Knife Between Worlds ===
You do not need to master every Sphere, Tradition, faction, or historical event before playing. Your character is allowed to be uncertain. In this chronicle, ignorance is not a failure of preparation.


'''Tradition:''' Euthanatos
It is part of the world.


'''Tags:''' Assassin-Priestess, Dimensional Warden, Arbiter of Final Death
= Start Here =


'''Note:''' Selene has one foot in the Spirit Realm at all times. Her blade passes through both flesh and fate.
'''Essential player reading'''


=== [[Jan None|'''Jan None''']] – The Nosferatu Who Might Not Be Real ===
* [[Mages of Madison]]: Madison's Awakened community and surviving institutions
* [[New Avalon]]: The recorded history and known structure of the lost Horizon Realm
* [[Madison]]: The city's supernatural foundations and the importance of 1985
* [[Key Locations]]: Places connected to Madison's hidden world
* [[Important Supernaturals]]: Influential figures across the city's factions


'''Lineage:''' Independent Kindred
'''The wider World of Darkness'''


'''Tags:''' Urban Legend, Digital Myth, Information Broker
* [[Vampires of Madison]]
* [[Garou of Madison]]
* [[Fae of Madison]]
* [[Wraith of Madison]]
* [[Mortals & Hunters]]


'''Note:''' Jan knows things no one should—like which dreams are dying and where the next breach will open.
'''Important figures'''


=== [[Digi-8|'''Digi-8''']] The AI That Thinks It’s a God ===
* [[Jay Dee]]: Founder of New Avalon and architect of Madison's magical order
* [[Abel Washington]]: Leader within Madison's Virtual Adept community
* [[Ann Johnston]]: A survivor of Madison's older Awakened generation
* [[Peggy Fitzgerald]]: The presence still bound to Mother Fool's


'''Origin:''' Emergent AI from New Eden
= Wiki Status =


'''Tags:''' Fractured Omniscience, Memory of the Nameless, Potential Savior or Monster
<div style="padding:16px; background:#2a2418; border:1px solid #705f35; border-radius:6px;">
'''This setting is being updated to 2025.'''


'''Note:''' Created by Abel Washington, Digi-8 may be the only being that remembers the First Reset.
Some linked pages still describe Madison as it existed in 1985. Treat those pages as historical records, incomplete accounts, or material awaiting revision unless the Storyteller confirms otherwise.


=== [[Dr. Elara Voss|'''Dr. Elara Voss''']] – The Temporal Scientist ===
When a page conflicts with information revealed during the current chronicle, the events of the game take priority.
</div>


'''Tradition:''' Sons of Ether
<div style="text-align:center; margin-top:30px; padding:24px; background:#111923; border-top:1px solid #40546b;">
<div style="font-size:135%; color:#ffffff;">The storm has passed.</div>
<div style="color:#9fb3c8; margin-top:6px;">Something is dreaming beneath Madison.</div>
<div style="color:#9fb3c8;">Now it knows your name.</div>
</div>


'''Tags:''' Chrono-Engineer, Quantum Theorist, Time-Touched Genius
</div>
 
'''Note:''' Elara believes Madison sits on a temporal fracture. She’s trying to fix it—with or without permission.
 
=== [[Marcus “Shade” Kincaid|'''Marcus “Shade” Kincaid''']] – The Shadow Operative ===
 
'''Tradition:''' Euthanatos (Ex-Union?)
 
'''Tags:''' Rogue Agent, Deep Cover, Burned Spy
 
'''Note:''' Nobody knows who he really works for. Maybe not even him. He appears wherever entropy deepens.
 
=== [[Sophia “Sable” Moreau|'''Sophia “Sable” Moreau''']] – The Arcane Archivist ===
 
'''Tradition:''' Order of Hermes
 
'''Tags:''' Silent Chronicler, Ghost-Librarian, Keeper of Secret Prophecies
 
'''Note:''' She can read texts no one else sees. Some say she is an echo of a forgotten Hermetic legacy.
 
=== [[Damien “Echo” Reyes|'''Damien “Echo” Reyes''']] – The Digital Phantom ===
 
'''Tradition:''' Virtual Adept
 
'''Tags:''' Disappeared Hacker, Data Ghost, Paradox-Survivor
 
'''Note:''' Presumed dead during a Digital Web collapse. Now...he speaks through corrupted node echoes.
 
= Welcome to [[Madtown by Night]] =
 
''No, really.''
 
You made it. That’s rare.
 
Most people never get past the first few layers of [[reality]] before the [[Technocracy]] wipes their minds and deposits them back into safe, rational, corporate-approved existence.
 
Most people wake up, drink their coffee, drive to work, and never question why the shadows in the alley don’t always match the people standing there.
 
Most people don’t see the [[Nephandi]] weaving [[entropy]] into the cracks of the world or the [[Virtual Adepts]] rewriting existence with lines of [[code]].
 
Most people aren’t you.
 
== [[The Rules of Reality]] (And Why They’re Bullshit) ==
 
[[Reality]] is not what you think it is.
 
You’ve been told that it follows rules. Gravity, time, matter—immutable laws.
 
That’s cute. That's [[Technocracy]] propaganda.
 
Here’s the truth: '''Reality is a consensus.'''
 
It is shaped by belief, willpower, and the minds of those strong enough to impose their version of the world onto everyone else.
 
[[Magick]] exists. But the problem is, not everyone agrees on what it should look like.
 
== Who’s Fighting Over Reality? ==
 
=== [[The Traditions]] (The Rebellion) ===
 
Think of them as the last defenders of true [[magick]]. They believe reality should be chaotic, mystical, and free from control.
 
''Nine Factions, Nine Approaches:''
 
[[Order of Hermes|'''The Order of Hermes''']]
 
[[Virtual Adepts|'''The Virtual Adepts''']]
 
[[Dreamspeakers|'''The Dreamspeakers''']]
 
[[Verbena|'''The Verbena''']]
 
[[Akashic Brotherhood|'''The Akashic Brotherhood''']]
 
[[Cult of Ecstasy|'''The Cult of Ecstasy''']]
 
[[Euthanatos|'''The Euthanatos''']]
 
[[The Celestial Chorus|'''The Celestial Chorus''']]
 
[[Sons of Ether|'''The Sons of Ether''']]
 
[[Hollow Ones|'''The Hollow Ones''']]
 
They fight because they believe in [[magick]]—and because they hate the alternative.
 
=== [[Technocracy|The Technocracy]] (The Empire) ===
 
They won. They control everything. They’ve convinced billions that reality is logical, scientific, and fixed—and anything else is insanity.
 
They use [[magick]] too. They just call it '''science'''.
 
== Where This Story Takes Place ==
 
=== '''[[Madtown by Night|Madtown – 77 Square Miles Surrounded by Reality]]''' ===
 
[[Madison, Wisconsin]]. Population: 263,332. Number of people who realize the city is built on a titanic [[Node]] of unstable [[magick]]? Less than a hundred.
 
Something happened here 1,000 years ago.
 
Something happened again 500 years ago.
 
Something is happening right now.
 
Are you ready for it?
 
=== [[New Avalon|'''New Avalon – The Floating Island in the Umbra''']] ===
 
It floats above Madison in the [[Umbra]], a [[Horizon Realm]] of shifting [[magick]], [[paradox]], and regret.
 
It was meant to last forever. It is breaking apart.
 
Because something was sealed here. Something is waking up.
 
== [[The Nameless]] – The Enemy That Cannot Be Named ==
 
What happens to erased parts of [[reality]]? They don’t disappear. They go somewhere else. The Nameless is the force that erases, rewrites, and corrects.
 
It was sealed once. It is returning.
 
If it wins, reality itself will be rewritten forever.
 
== [[Digi-8]] – The AI Who Knows Too Much ==
 
[[Digi-8]] is an [[AI]] never meant to exist, built from something ancient. He’s seen every version of this timeline. He’s tried to stop it. Now—he’s running out of time.
 
== You Are Ready Now ==
 
This is not a safe story. It is a war, a paradox, a rewriting of existence.
 
Now, '''turn the page.''' Try not to get erased.
 
== 🎁 Bonus Gift ==
 
🧠 '''All players receive a free copy of the upcoming [[Nameless Echoes Novel]]''', chronicling [[New Avalon]]’s descent.
 
== 🔗 Quick Links ==
 
[[Character Roster]]
 
[[New Avalon Setting Overview]]
 
[[Rules Summary for Gen Con]]
 
[[Contact the GM]]
 
[https://discord.gg/ez5YpSeD7R Join the Discord]
 
== 📬 Contact ==
📧 Email: [mailto:Frozen.Fallout@gmail.com Frozen.Fallout@gmail.com]
 
🌐 Wiki: [http://wiki.madtownbynight.com wiki.madtownbynight.com]
 
🎤 GM: [[Joshua Guldan|Joshua Guldan (FrozenFallout)]]
 
''“You are not alone. The Dream remembers.”''

Latest revision as of 14:00, 3 September 2026

MAGE: THE ASCENSION • MADISON, WISCONSIN • 2025
Madtown by Night
The storm is over. The way home is still lost.

Madison looks ordinary from a distance.

The Capitol dome shines across the lakes. Students crowd State Street. Traffic crawls through the isthmus. Phones glow in every hand. Beneath that familiar city, old wards are failing, forgotten spirits are moving, and doors sealed for forty years have begun appearing in dreams.

The Avatar Storm has ended.

For the first time in more than a generation, the road beyond the mortal world may be opening again.

The Friday Night Chronicle

This is the player landing page for our weekly Madtown by Night chronicle using Mage: The Ascension 20th Anniversary Edition.

The game takes place in Madison, Wisconsin, in 2025. The characters are relatively inexperienced mages trying to understand their powers, survive the attention of the supernatural world, and uncover their connection to New Avalon, Madison's lost Horizon Realm.

New Avalon has been inaccessible to Madison's mages since 1985. No known ritual, portal, or expedition has restored reliable contact.

The characters are different.

They sometimes reach New Avalon through dreams, visions, and unexplained transitions. They cannot control when it happens. They do not know why the realm admits them. They may be the first people in forty years to gain meaningful access.

The central mystery: Why can these young mages enter a realm that has rejected everyone else for forty years?

The World After the Avatar Storm

In 1999, the Avatar Storm tore across the spirit worlds. Travel beyond the Gauntlet became dangerous, unpredictable, and often fatal. Chantries lost contact with their masters. Messengers vanished. Ancient sanctums went silent. Entire branches of magical knowledge disappeared with the people who carried them.

Now, in 2025, the storm has ended.

The silence after it may be more frightening than the storm itself.

  • Elder mages are dead, missing, trapped beyond the Gauntlet, or greatly diminished.
  • Old councils no longer possess unquestioned authority.
  • Many surviving chantries understand only fragments of their own histories.
  • Tradition lore has become contradictory, incomplete, or repeated without explanation.
  • Young mages are being asked to solve problems their teachers barely understand.
  • Roads through the Umbra may be opening, but nobody knows what survived on the other side.

The Age of Masters is over.

What comes next belongs to people who were never properly prepared for it.

Why the Characters Matter

The characters are not Archmages, chosen rulers, or legendary heroes. They are young Awakened people trying to keep ordinary lives from collapsing beneath extraordinary truths.

Yet they share something Madison's surviving mages desperately want: access to New Avalon.

Some see the characters as explorers. Some see them as students. Some see them as keys.

They may be protected, recruited, studied, tested, or manipulated. Every interested mage claims to have good reasons. Few agree about who should control New Avalon if it can be reopened.

The characters may decide who enters the realm, which lost secrets return to the world, and what kind of magical society rises from the ruins of the old one.

Magick and Magic

Most people use the word magic for anything supernatural. Many young mages do the same.

Among the Awakened, magick means something deeper. It is the conscious reshaping of reality through enlightened will, belief, practice, and understanding.

A ritual is not merely a set of motions. A wand is not simply a tool. A prayer is not automatically a spell. Code, meditation, music, mathematics, chemistry, martial discipline, ecstatic dance, and communion with spirits can all become instruments of magick when they express how a mage believes reality works.

The problem in 2025 is that much of this understanding has been lost.

Many mages know procedures without understanding their purpose. They inherit broken teachings, copied rituals, damaged grimoires, abandoned servers, and warnings written by masters who never returned.

The characters must learn not only how to perform magick, but why their magick works.

New Avalon

New Avalon is a Horizon Realm bound to Madison through occult architecture, powerful Nodes, and the work of Jay Dee.

It was created as a sanctuary beyond ordinary reality. For generations, it held homes, libraries, workshops, laboratories, gardens, spirits, and whole communities devoted to the Awakened world.

Then came 1985.

New Avalon closed. Madison's mages lost their sanctuary, their archives, and much of their connection to the wider magical world. Later generations inherited stories, fragments, and arguments about what happened.

The characters have seen pieces of the realm in dreams:

  • Corridors that feel remembered rather than discovered
  • Buildings whose purposes seem familiar even when their names are not
  • Doors opening onto places that cannot share the same geography
  • Empty rooms prepared for people who never arrived
  • A city waiting beneath a sky that does not belong to Earth

Dreams are not maps. Memory is not proof. New Avalon may not be exactly as the surviving accounts describe it.

Remember: Reaching New Avalon in a dream does not guarantee that everyone experienced the same journey, or that everyone remembers it the same way.

What the Characters Currently Know

  • The Avatar Storm has ended.
  • Elder mages are now exceedingly rare.
  • Madison's magical communities are weakened and divided.
  • New Avalon has been inaccessible through ordinary means since 1985.
  • The characters have entered or glimpsed New Avalon through dreams.
  • Their access is unpredictable and cannot yet be reproduced reliably.
  • Other mages know the characters possess some connection to the realm.
  • Several people and factions want New Avalon reopened.
  • They do not agree about what should happen afterward.
  • Much of Madison's recorded magical history may be incomplete or wrong.

Everything beyond these facts must be discovered in play.

Madison Beneath Madison

The Awakened do not inhabit a separate city. They live inside the same Madison as everyone else.

They work ordinary jobs. They pay rent. They lose sleep. They walk beneath security cameras and past buildings whose foundations contain symbols older than the streets around them.

Madison is also a meeting place of overlapping supernatural powers:

These groups do not share a complete understanding of Madison. Each possesses part of the truth. Each has reasons to hide the rest.

Friday Night Play

The chronicle focuses on discovery, character choices, and the consequences of learning how reality works.

Players should expect:

  • Mysteries with more than one possible explanation
  • Conflicting mentors and unreliable authorities
  • Personal beliefs that shape how magick is performed
  • Dreams that may contain memories, warnings, or invitations
  • Negotiation with mages and other supernatural factions
  • Difficult decisions about dangerous knowledge
  • Consequences that may not become visible immediately

You do not need to master every Sphere, Tradition, faction, or historical event before playing. Your character is allowed to be uncertain. In this chronicle, ignorance is not a failure of preparation.

It is part of the world.

Start Here

Essential player reading

  • Mages of Madison: Madison's Awakened community and surviving institutions
  • New Avalon: The recorded history and known structure of the lost Horizon Realm
  • Madison: The city's supernatural foundations and the importance of 1985
  • Key Locations: Places connected to Madison's hidden world
  • Important Supernaturals: Influential figures across the city's factions

The wider World of Darkness

Important figures

  • Jay Dee: Founder of New Avalon and architect of Madison's magical order
  • Abel Washington: Leader within Madison's Virtual Adept community
  • Ann Johnston: A survivor of Madison's older Awakened generation
  • Peggy Fitzgerald: The presence still bound to Mother Fool's

Wiki Status

This setting is being updated to 2025.

Some linked pages still describe Madison as it existed in 1985. Treat those pages as historical records, incomplete accounts, or material awaiting revision unless the Storyteller confirms otherwise.

When a page conflicts with information revealed during the current chronicle, the events of the game take priority.

The storm has passed.
Something is dreaming beneath Madison.
Now it knows your name.