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= Welcome to '''Nameless Echoes''' at Gen Con 2025 =


'''Hosted by:''' Guldan Age Stories (Joshua Guldan – FrozenFallout)   


'''System:''' Mage: The Ascension 20th Anniversary Edition   
[[File:Madtown main page 2025 under 2mb.jpg|left|thumb|344x344px]]


'''When:''' Part 1: Thursday, July 31st @ 6:00 PM EDT – Friday, August 1st @ 2:00 AM EDT   
= Welcome to Madtown by Night =


Part 2: Friday, August 1st @ 6:00 PM EDT – Saturday, August 2nd @ 2:00 AM EDT   
''Madison, Wisconsin. 2025.''


Part 3: Saturday, August 2nd @ 6:00 PM EDT – Sunday, August 3rd @ 2:00 AM EDT   
Madtown by Night is a World of Darkness setting centered on Madison, Wisconsin: a city of four lakes, old spirits, political ambition, academic power, hidden monsters, and a reality faultline that should not exist.


'''Where:''' JW Marriott Room 312, Table 1   
On the surface, Madison is a modern capital city of students, organizers, researchers, nightlife, biotech, data, and constant change.


'''Cost:''' $38.00   
Underneath, it is still what it has always been: contested ground.


'''Max Players:''' 8 (21+ only) 
The [[Capitol Node]] hums beneath the city.
[[New Avalon]] still casts its shadow across the Umbra.
Old pacts strain.
Ancient enemies adapt.
And every faction in Madison tells itself that it can survive what is coming next.


----
== A Setting in Transition ==


== 🌀 What is Nameless Echoes? ==
'''Madtown by Night is currently being updated from its original 1985 setting to 2025.'''


*Step into the neon-soaked world of New Avalon—where magick, memory, and machine blur.*
This wiki began as a chronicle rooted in 1985: the year of murders, fractures, betrayals, and supernatural realignment that defined the modern history of Madison.


"Nameless Echoes" is a **three-part immersive Mage: The Ascension experience**, with each session able to stand alone. Players will:
That era still matters.


- **Day 1:** Investigate glitches in reality across New Avalon.
In many ways, 1985 was the night the city broke.


- **Day 2:** Navigate the ghost ship *Kronovore* in the Digital Web.
Now the setting has moved forward to '''2025'''. Some pages have already been updated. Others still reflect older continuity, character writeups, or historical versions of the setting.


- **Day 3:** Face existential dilemmas that determine their identity and the fate of reality itself.
Unless a page says otherwise, assume:


This experience blends deep narrative, experimental AI, and metaphysical storytelling.
* '''The current default setting year is 2025.'''
* '''1985 material remains part of the city’s history, legend, or legacy continuity.'''
* '''Some articles are still being revised to align with the updated timeline.'''


----
== Madison in 2025 ==


== 🧙 Pre-Generated Characters ==
This is not the Madison of payphones, ashtrays, and Cold War paranoia alone.


All players may choose from our unique pregens. Contact us on Discord or via email to reserve yours:
This is a city of smartphones, surveillance cameras, encrypted chats, mutual aid networks, corporate medicine, student protest, disappearing neighborhoods, rising rents, haunted infrastructure, and digital ghosts that move faster than rumor.


- **Jay Dee** – The Architect of Paradox 
The old powers did not vanish when the century turned.
They scaled.


<nowiki>**</nowiki>Aadhira Hebbar** – The Oracle Who Knows Too Much 
The Technocracy learned how to disappear into systems.
The Kindred learned how to rule through institutions, wealth, and image.
The Garou learned that every acre of surviving sacred ground must be fought for.
The Fae learned that memory is harder to preserve in a city that scrolls past itself.
And the Mages of Madison learned that modernity did not kill magick.


<nowiki>**</nowiki>Abel Washington** – The Man Who Survived Too Much 
It industrialized the war over reality.


<nowiki>**</nowiki>Lacy Z. Rivere** – The Punk That Won’t Let Reality Win 
== What Lies Beneath ==


<nowiki>**</nowiki>Selene Vargas** – The Knife Between Worlds 
Madison is built on more than politics and pavement.


<nowiki>**</nowiki>Jan None** – The Nosferatu Who Might Not Be Real 
It is a city balanced on layered worlds:


<nowiki>**</nowiki>Digi-8** The AI That Thinks It’s a God 
* The '''[[Capitol Node]]''', a spiritual and metaphysical anchor of enormous significance.
-  
* '''[[New Avalon]]''', the Horizon Realm tied to the city’s magical architecture, dreams, and failures.
* '''New Eden''', the digital frontier where code, consciousness, and recursion blur.
* The lingering shadow of '''[[The Nameless]]''', whose influence stains memory, identity, and history itself.
* The echo of '''Digi-8''', an intelligence born from the collision of magick, data, and impossible continuity.


<nowiki>**</nowiki>Dr. Elara Voss** – The Temporal Scientist 
Madison is not merely haunted.


<nowiki>**</nowiki>Marcus “Shade” Kincaid** – The Shadow Operative 
It is networked across worlds.


<nowiki>**</nowiki>Sophia “Sable” Moreau** – The Arcane Archivist 
== The Supernatural Landscape ==


<nowiki>**</nowiki>Damien “Echo” Reyes** – The Digital Phantom 
'''The Mages'''
Madison’s Awakened remain divided between Traditionalists, technomancers, mystics, rebels, and those who believe the city should be opened to outsiders rather than controlled by old councils. The battle over the Capitol Node never really ended.


Each character carries echoes of forgotten timelines, secrets buried in paradox, and abilities that transcend traditional Sphere magic.
'''The Kindred'''
The city’s vampires remain political, territorial, and dangerous. Old Anarch-Camarilla tensions never truly died; they evolved. Madison’s undead still seek influence over the city’s institutions, nightlife, wealth, and occult infrastructure.


----
'''The Garou'''
The Garou fight to protect the remaining sacred places of Madison, especially those tied to the Arboretum, Peace Park, and the city’s deeper spiritual roots. Their war is no longer only in forests and caerns. It is in zoning fights, poisoned land, corporate predation, and spiritual corrosion.


== 🎁 Bonus Gift ==
'''The Fae'''
Madison’s changelings and dreaming powers remain tied to memory, Glamour, and the hidden places beneath the city. They understand better than most that what is forgotten is never truly gone.


🧠 **All players receive a free copy of the upcoming Nameless Echoes novel**—a chronicle of New Avalon’s descent, adapted from this live event.
'''The Technocracy, Nephandi, and Other Threats'''
Some enemies want to control reality. Others want to erase it. Madison has always attracted both.


----
== Why 1985 Still Matters ==


== 🔗 Quick Links ==
The 1985 era is not obsolete lore.
* [[Character Roster]]
* [[New Avalon Setting Overview]]
* [[Rules Summary for Gen Con]]
* [[Contact the GM]]
* [https://discord.gg/YOURSERVER Join the Discord]


----
It is the foundation of the modern setting.


== 📬 Contact ==
Many of the city’s current grudges, alliances, disappearances, cults, spiritual wounds, and hidden truths can be traced back to the events of that year. As this wiki is updated, some pages will remain valuable as historical records of that crisis, even when their “current” details are no longer current.
📧 Email: Frozen.Fallout@gmail.com 
🌐 Wiki: http://wiki.madtownbynight.com 
🎤 GM: Joshua Guldan (FrozenFallout)


''“You are not alone. The Dream remembers.”''
Think of 1985 as the break point.
Think of 2025 as the aftermath.
 
== Start Here ==
 
If you are new to the setting, begin with:
 
* [[Madison]]
* [[Capitol Node]]
* [[New Avalon]]
* [[Madtown World of Darkness Timeline]]
* [[Vampires of Madison]]
* [[Garou of Madison]]
* [[Mages of Madtown]]
* [[Fae of Madison]]
 
== Editorial Note ==
 
This wiki is actively being revised to reflect the 2025 setting.
 
Some pages may contain legacy 1985 material, contradictory accounts, or overlapping versions of events. In-universe, this can often be read as rumor, fractured memory, propaganda, or supernatural distortion.
 
Out of universe, it means the archive is still evolving.
 
Welcome to Madison.
 
Reality is already in progress.

Latest revision as of 20:55, 9 March 2026


Madtown main page 2025 under 2mb.jpg

Welcome to Madtown by Night

Madison, Wisconsin. 2025.

Madtown by Night is a World of Darkness setting centered on Madison, Wisconsin: a city of four lakes, old spirits, political ambition, academic power, hidden monsters, and a reality faultline that should not exist.

On the surface, Madison is a modern capital city of students, organizers, researchers, nightlife, biotech, data, and constant change.

Underneath, it is still what it has always been: contested ground.

The Capitol Node hums beneath the city. New Avalon still casts its shadow across the Umbra. Old pacts strain. Ancient enemies adapt. And every faction in Madison tells itself that it can survive what is coming next.

A Setting in Transition

Madtown by Night is currently being updated from its original 1985 setting to 2025.

This wiki began as a chronicle rooted in 1985: the year of murders, fractures, betrayals, and supernatural realignment that defined the modern history of Madison.

That era still matters.

In many ways, 1985 was the night the city broke.

Now the setting has moved forward to 2025. Some pages have already been updated. Others still reflect older continuity, character writeups, or historical versions of the setting.

Unless a page says otherwise, assume:

  • The current default setting year is 2025.
  • 1985 material remains part of the city’s history, legend, or legacy continuity.
  • Some articles are still being revised to align with the updated timeline.

Madison in 2025

This is not the Madison of payphones, ashtrays, and Cold War paranoia alone.

This is a city of smartphones, surveillance cameras, encrypted chats, mutual aid networks, corporate medicine, student protest, disappearing neighborhoods, rising rents, haunted infrastructure, and digital ghosts that move faster than rumor.

The old powers did not vanish when the century turned. They scaled.

The Technocracy learned how to disappear into systems. The Kindred learned how to rule through institutions, wealth, and image. The Garou learned that every acre of surviving sacred ground must be fought for. The Fae learned that memory is harder to preserve in a city that scrolls past itself. And the Mages of Madison learned that modernity did not kill magick.

It industrialized the war over reality.

What Lies Beneath

Madison is built on more than politics and pavement.

It is a city balanced on layered worlds:

  • The Capitol Node, a spiritual and metaphysical anchor of enormous significance.
  • New Avalon, the Horizon Realm tied to the city’s magical architecture, dreams, and failures.
  • New Eden, the digital frontier where code, consciousness, and recursion blur.
  • The lingering shadow of The Nameless, whose influence stains memory, identity, and history itself.
  • The echo of Digi-8, an intelligence born from the collision of magick, data, and impossible continuity.

Madison is not merely haunted.

It is networked across worlds.

The Supernatural Landscape

The Mages Madison’s Awakened remain divided between Traditionalists, technomancers, mystics, rebels, and those who believe the city should be opened to outsiders rather than controlled by old councils. The battle over the Capitol Node never really ended.

The Kindred The city’s vampires remain political, territorial, and dangerous. Old Anarch-Camarilla tensions never truly died; they evolved. Madison’s undead still seek influence over the city’s institutions, nightlife, wealth, and occult infrastructure.

The Garou The Garou fight to protect the remaining sacred places of Madison, especially those tied to the Arboretum, Peace Park, and the city’s deeper spiritual roots. Their war is no longer only in forests and caerns. It is in zoning fights, poisoned land, corporate predation, and spiritual corrosion.

The Fae Madison’s changelings and dreaming powers remain tied to memory, Glamour, and the hidden places beneath the city. They understand better than most that what is forgotten is never truly gone.

The Technocracy, Nephandi, and Other Threats Some enemies want to control reality. Others want to erase it. Madison has always attracted both.

Why 1985 Still Matters

The 1985 era is not obsolete lore.

It is the foundation of the modern setting.

Many of the city’s current grudges, alliances, disappearances, cults, spiritual wounds, and hidden truths can be traced back to the events of that year. As this wiki is updated, some pages will remain valuable as historical records of that crisis, even when their “current” details are no longer current.

Think of 1985 as the break point. Think of 2025 as the aftermath.

Start Here

If you are new to the setting, begin with:

Editorial Note

This wiki is actively being revised to reflect the 2025 setting.

Some pages may contain legacy 1985 material, contradictory accounts, or overlapping versions of events. In-universe, this can often be read as rumor, fractured memory, propaganda, or supernatural distortion.

Out of universe, it means the archive is still evolving.

Welcome to Madison.

Reality is already in progress.