Wraith of Madison: Difference between revisions
(Created page with " = š» Wraiths of Madison = ''Echoes of War, Ritual, and the Nameless'' ---- == šŖ¦ Overview == The '''Shadowlands of Madison''' are haunted by restless souls, sacrificial echoes, and broken oaths. Wraiths in the city are more than mourners or spectersāthey are '''key participants in the hidden war''' against the Nameless. Bound to trauma-scarred places like '''Camp Randall''', and tangled in the resonance of the '''Capitol Node''', these dead bear witness to secret...") Ā |
No edit summary |
||
Line 1: | Line 1: | ||
= Wraiths of Madison = | |||
== Overview == | |||
Beneath Madisonās vibrant streets lies one of North Americaās oldest and most powerful necropoliāa city of the dead ruled not by tyrants, but by **Gahara**, the First Ferryman and Master of Death. Once a Dreamspeaker and master of the Entropic Arts, Gahara chose undeath willingly in 6000 BCE to safeguard the boundary between life and death, becoming Madisonās first Wraith and founder of its Necropolis. | |||
== The Separation of Worlds == | |||
Unlike most Underworld domains, the **Wraith world of Madison**āknown as '''Madtown'''āexists as a sprawling metropolis hidden deep in the Tempest, separate from both the living world and the Umbra. Gahara enforces a strict separation between the living and the dead: | |||
*The dead must not rule the living, nor linger among them; the living must not exploit or disturb the Restless. All must find their way, or move on.* | |||
== Gahara: Ferryman Supreme == | |||
In life, Gahara was a shaman (proto-Dreamspeaker) and a founder of the original binding of the Nameless in 6000 BCE. In that ritual, he accepted eternal vigilance as a Wraith, vowing never to reincarnate until the Nameless was either broken or made eternal. As ruler of the Necropolis, he acts as mediator, judge, and guardianāenforcing the laws of Madtown with wisdom and an iron will. His Ferrymen actively seek out lost souls and Spectres, guiding or banishing them as needed. | |||
== The Madison Necropolis ("Madtown") == | |||
* **Founded:** 6000 BCEĀ | |||
* **Location:** Deep in the Tempest, connected via hidden Shroud-gates in Madisonās cemeteries, effigy mounds, and beneath the Capitol Node. | |||
=== Features === | |||
* Fiercely independentāneither under Stygiaās direct control nor a lawless frontier. | |||
* Contains echoes and memories from every eraāwraiths from around the world, including ancient shamans, infamous criminals, and powerful local figures. | |||
* The Necropolis acts as a counterweight to the spiritual instability of the living city, helping maintain the prison of the Nameless. | |||
== The Shadowlands of Madison == | |||
Madisonās Shadowlands are strikingly empty, filled with an odd, metaphysical stillness and silence. The usual bustle of ghosts and Restless Dead is absent. This is the result of millennia of discipline and the vigilant patrol of Gaharaās Reapers. | |||
=== The Reapers === | |||
Reapers are Gaharaās handpicked guides and wardens: | |||
* **Escort:** They find newly dead souls, helping them choose between moving on, reincarnation, or traveling to Madtown if they are not ready to let go. | |||
* **Protection:** Reapers are the first and last defense against Spectres and hostile ghosts. They act as exorcists, banishing or destroying dangerous entities. | |||
* **Stillness:** Their presence ensures the Shadowlands remain quiet and orderly, but there are exceptions⦠| |||
=== Spectres and Dangers === | |||
* **Spectres**āWraiths lost to Oblivionāare uncommon in Madison. Reapers are quick to hunt and destroy them. | |||
* **The Lakes:** The four lakes of Madison are areas of particular danger in the Shadowlands. The barrier between worlds is thin, and ancient horrors or Spectres gather beneath the surface. | |||
* **Ghost Outlaws:** A handful of ghosts evade the Reapers, often by making pacts with the Nameless or through sheer cunning. These outlaws haunt old buildings, tunnels, and sites where tragedy lingers. | |||
=== The Stillness === | |||
The Shadowlands in Madison are marked by silence and metaphysical hush. The peace is both comforting and unsettling, broken only by the whisper of Reapers, the soft call of the Necropolis bell, or the rare disturbance caused by rebel ghosts. | |||
=== Gateways to the Tempest === | |||
Several hidden portalsāgraves, mounds, tunnels, and especially beneath the Capitolālead from the Shadowlands to the Tempest and the Necropolis. These are watched by Ferrymen, but clever ghosts sometimes slip through. | |||
== Laws and Purpose == | |||
1. **The Living and Dead Shall Not Mingle** ā Only rarely are wraiths allowed to interact with the living, and only to prevent catastrophic Paradox or protect the Shroud. | |||
2. **All Souls Must Find Their Path** ā Every soul is encouraged to resolve their passions and fetters; the Necropolis offers rites for judgment and passage. | |||
3. **No Cults of Oblivion** ā Spectres are relentlessly hunted. | |||
4. **Respect the Balance** ā The separation of worlds is all that keeps the Nameless imprisoned. | |||
== Importance of Madtown == | |||
* **Spiritual Keystone:** Anchors the balance between life and death, preventing spiritual collapse. | |||
* **Codex Mortis:** A legendary archive chronicling every soul that has passed through Madison since 6000 BCE. | |||
* **Waystation:** A crossroads for dead from all over the world, including those exiled from Stygia. | |||
== Notable Wraiths == | |||
* **Gahara, Ferryman Supreme:** Lawgiver and judge of Madtown. | |||
* **Eshara the Whispering Sage:** Chronicler of major events in both living and dead worlds. | |||
* **Colleen Devine:** Modern activist wraith, lost in the Sterling Hall bombing, now a guide to the newly dead. | |||
* **The Masked Founder:** Rumored to be the shade of James Duane Doty, the cityās founder. | |||
== Important Locations in Madtown and the Shadowlands == | |||
{| class="wikitable" | |||
! Location !! Description !! Current Status | |||
|- | |||
| '''The Necropolis of Madtown''' || The core city of the dead, labyrinthine, layered with centuries of memory and ritual. || Under Gaharaās control; peaceful but vigilant. | |||
|- | |||
| '''The Four Lakes (Mendota, Monona, Waubesa, Kegonsa)''' || Known danger zones where the veil is thin and ancient Spectres or lost entities dwell. || Reapers rarely patrol the depths; even Ferrymen are cautious. | |||
|- | |||
| '''Capitol Node Catacombs''' || Caverns and tunnels beneath the Capitol, used as both a gateway and a site of major rites. || Heavily guarded; portal to Tempest and seat of Gaharaās authority. | |||
|- | |||
| '''Forest Hill Cemetery Gate''' || One of the main Shroud-gates into Madtown; haunted by ghostly processions. || Closely watched by Reapers. | |||
|- | |||
| '''The Old Effigy Mounds''' || Prehistoric sites connected to ancient rites of death and passage. || Some mounds serve as secret passageways; minor haunts for ghosts avoiding judgment. | |||
|- | |||
| '''The Sterling Hall Ruins''' || Site of the 1970 bombing; a haunt for ghosts of the restless and those evading Gahara. || Occasional Spectre activity. | |||
|- | |||
| '''Monona Tunnels''' || Forgotten Prohibition-era tunnels, favored by outlaw ghosts and Spectres. || Lightly patrolled; known for illicit pacts and forbidden rites. | |||
|- | |||
| '''Bascom Hill Shadows''' || Overlaps with the living university campus, rumored to contain hidden doors to the Tempest. || Occasional hauntings; usually peaceful. | |||
|- | |||
| '''The Red Silence Grove''' || Site of the ancient betrayal of the Gurahl, known for metaphysical silence and an odd sense of absence. || Rarely haunted, but sometimes used as a hiding place. | |||
|- | |||
| '''Dotyās Lost Vault''' || The secret tomb of Madisonās founder; rumors suggest it is a focus for forbidden necromancy. || Sought after by outlaw ghosts and the Namelessā agents. | |||
|} | |||
== Known Rebel Ghosts and Spectre Haunts == | |||
* '''The Pact-Bound''' ā Ghosts who made deals with the Nameless; often found near the Sterling Hall Ruins, Monona Tunnels, and certain effigy mounds. | |||
* '''The Lake Depths''' ā Spectres and unsanctioned ghosts drawn to the power and danger of the lakes. | |||
* '''Dotyās Lost Vault''' ā Occultists, necromancers, and rebel ghosts seeking power or hiding from the Ferrymen. | |||
* '''Old Prohibition Tunnels''' ā Smugglers and outlaws from the past, some now twisted into Spectres. | |||
* '''Haunted Tenements and Theaters''' ā Sites of mass tragedy, sometimes harboring ghosts that evade notice. | |||
* '''Effigy Mounds''' ā Especially those left unblessed or damaged, can become minor Spectre nests. | |||
== See Also == | |||
* [[Capitol Node]] | |||
* [[The Nameless]] | |||
* [[Gahara Pact]] | |||
* [[Shadowlands of Madison]] | |||
* [[Ferrymen and the Far Shores]] | |||
* [[Necropolis of Stygia]] | |||
---- | |||
''This page was last updated for the 1985 setting of Madtown by Night. For Storyteller resources or crossover notes, contact the ST team.'' | |||
= š» Wraiths of Madison = | = š» Wraiths of Madison = | ||
Line 6: | Line 114: | ||
== šŖ¦ Overview == | == šŖ¦ Overview == | ||
The '''Shadowlands of Madison''' are haunted by restless souls, sacrificial echoes, and broken oaths. Wraiths in the city are more than mourners or spectersāthey are '''key participants in the hidden war''' against the Nameless. Bound to trauma-scarred places like '''Camp Randall''', and tangled in the resonance of the '''Capitol Node''', these dead bear witness to secrets lost in time. | The '''Shadowlands of Madison''' are haunted by restless souls, sacrificial echoes, and broken oaths. Wraiths in the city are more than mourners or spectersāthey are '''key participants in the hidden war''' against the Nameless. Bound to trauma-scarred places like '''Camp Randall''', and tangled in the resonance of the '''Capitol Node''', these dead bear witness to secrets lost in time. | ||
---- | ---- | ||
Revision as of 16:51, 22 May 2025
Wraiths of Madison
Overview
Beneath Madisonās vibrant streets lies one of North Americaās oldest and most powerful necropoliāa city of the dead ruled not by tyrants, but by **Gahara**, the First Ferryman and Master of Death. Once a Dreamspeaker and master of the Entropic Arts, Gahara chose undeath willingly in 6000 BCE to safeguard the boundary between life and death, becoming Madisonās first Wraith and founder of its Necropolis.
The Separation of Worlds
Unlike most Underworld domains, the **Wraith world of Madison**āknown as Madtownāexists as a sprawling metropolis hidden deep in the Tempest, separate from both the living world and the Umbra. Gahara enforces a strict separation between the living and the dead:
- The dead must not rule the living, nor linger among them; the living must not exploit or disturb the Restless. All must find their way, or move on.*
Gahara: Ferryman Supreme
In life, Gahara was a shaman (proto-Dreamspeaker) and a founder of the original binding of the Nameless in 6000 BCE. In that ritual, he accepted eternal vigilance as a Wraith, vowing never to reincarnate until the Nameless was either broken or made eternal. As ruler of the Necropolis, he acts as mediator, judge, and guardianāenforcing the laws of Madtown with wisdom and an iron will. His Ferrymen actively seek out lost souls and Spectres, guiding or banishing them as needed.
The Madison Necropolis ("Madtown")
- **Founded:** 6000 BCE
- **Location:** Deep in the Tempest, connected via hidden Shroud-gates in Madisonās cemeteries, effigy mounds, and beneath the Capitol Node.
Features
- Fiercely independentāneither under Stygiaās direct control nor a lawless frontier.
- Contains echoes and memories from every eraāwraiths from around the world, including ancient shamans, infamous criminals, and powerful local figures.
- The Necropolis acts as a counterweight to the spiritual instability of the living city, helping maintain the prison of the Nameless.
The Shadowlands of Madison
Madisonās Shadowlands are strikingly empty, filled with an odd, metaphysical stillness and silence. The usual bustle of ghosts and Restless Dead is absent. This is the result of millennia of discipline and the vigilant patrol of Gaharaās Reapers.
The Reapers
Reapers are Gaharaās handpicked guides and wardens:
- **Escort:** They find newly dead souls, helping them choose between moving on, reincarnation, or traveling to Madtown if they are not ready to let go.
- **Protection:** Reapers are the first and last defense against Spectres and hostile ghosts. They act as exorcists, banishing or destroying dangerous entities.
- **Stillness:** Their presence ensures the Shadowlands remain quiet and orderly, but there are exceptionsā¦
Spectres and Dangers
- **Spectres**āWraiths lost to Oblivionāare uncommon in Madison. Reapers are quick to hunt and destroy them.
- **The Lakes:** The four lakes of Madison are areas of particular danger in the Shadowlands. The barrier between worlds is thin, and ancient horrors or Spectres gather beneath the surface.
- **Ghost Outlaws:** A handful of ghosts evade the Reapers, often by making pacts with the Nameless or through sheer cunning. These outlaws haunt old buildings, tunnels, and sites where tragedy lingers.
The Stillness
The Shadowlands in Madison are marked by silence and metaphysical hush. The peace is both comforting and unsettling, broken only by the whisper of Reapers, the soft call of the Necropolis bell, or the rare disturbance caused by rebel ghosts.
Gateways to the Tempest
Several hidden portalsāgraves, mounds, tunnels, and especially beneath the Capitolālead from the Shadowlands to the Tempest and the Necropolis. These are watched by Ferrymen, but clever ghosts sometimes slip through.
Laws and Purpose
1. **The Living and Dead Shall Not Mingle** ā Only rarely are wraiths allowed to interact with the living, and only to prevent catastrophic Paradox or protect the Shroud. 2. **All Souls Must Find Their Path** ā Every soul is encouraged to resolve their passions and fetters; the Necropolis offers rites for judgment and passage. 3. **No Cults of Oblivion** ā Spectres are relentlessly hunted. 4. **Respect the Balance** ā The separation of worlds is all that keeps the Nameless imprisoned.
Importance of Madtown
- **Spiritual Keystone:** Anchors the balance between life and death, preventing spiritual collapse.
- **Codex Mortis:** A legendary archive chronicling every soul that has passed through Madison since 6000 BCE.
- **Waystation:** A crossroads for dead from all over the world, including those exiled from Stygia.
Notable Wraiths
- **Gahara, Ferryman Supreme:** Lawgiver and judge of Madtown.
- **Eshara the Whispering Sage:** Chronicler of major events in both living and dead worlds.
- **Colleen Devine:** Modern activist wraith, lost in the Sterling Hall bombing, now a guide to the newly dead.
- **The Masked Founder:** Rumored to be the shade of James Duane Doty, the cityās founder.
Important Locations in Madtown and the Shadowlands
Location | Description | Current Status |
---|---|---|
The Necropolis of Madtown | The core city of the dead, labyrinthine, layered with centuries of memory and ritual. | Under Gaharaās control; peaceful but vigilant. |
The Four Lakes (Mendota, Monona, Waubesa, Kegonsa) | Known danger zones where the veil is thin and ancient Spectres or lost entities dwell. | Reapers rarely patrol the depths; even Ferrymen are cautious. |
Capitol Node Catacombs | Caverns and tunnels beneath the Capitol, used as both a gateway and a site of major rites. | Heavily guarded; portal to Tempest and seat of Gaharaās authority. |
Forest Hill Cemetery Gate | One of the main Shroud-gates into Madtown; haunted by ghostly processions. | Closely watched by Reapers. |
The Old Effigy Mounds | Prehistoric sites connected to ancient rites of death and passage. | Some mounds serve as secret passageways; minor haunts for ghosts avoiding judgment. |
The Sterling Hall Ruins | Site of the 1970 bombing; a haunt for ghosts of the restless and those evading Gahara. | Occasional Spectre activity. |
Monona Tunnels | Forgotten Prohibition-era tunnels, favored by outlaw ghosts and Spectres. | Lightly patrolled; known for illicit pacts and forbidden rites. |
Bascom Hill Shadows | Overlaps with the living university campus, rumored to contain hidden doors to the Tempest. | Occasional hauntings; usually peaceful. |
The Red Silence Grove | Site of the ancient betrayal of the Gurahl, known for metaphysical silence and an odd sense of absence. | Rarely haunted, but sometimes used as a hiding place. |
Dotyās Lost Vault | The secret tomb of Madisonās founder; rumors suggest it is a focus for forbidden necromancy. | Sought after by outlaw ghosts and the Namelessā agents. |
Known Rebel Ghosts and Spectre Haunts
- The Pact-Bound ā Ghosts who made deals with the Nameless; often found near the Sterling Hall Ruins, Monona Tunnels, and certain effigy mounds.
- The Lake Depths ā Spectres and unsanctioned ghosts drawn to the power and danger of the lakes.
- Dotyās Lost Vault ā Occultists, necromancers, and rebel ghosts seeking power or hiding from the Ferrymen.
- Old Prohibition Tunnels ā Smugglers and outlaws from the past, some now twisted into Spectres.
- Haunted Tenements and Theaters ā Sites of mass tragedy, sometimes harboring ghosts that evade notice.
- Effigy Mounds ā Especially those left unblessed or damaged, can become minor Spectre nests.
See Also
- Capitol Node
- The Nameless
- Gahara Pact
- Shadowlands of Madison
- Ferrymen and the Far Shores
- Necropolis of Stygia
This page was last updated for the 1985 setting of Madtown by Night. For Storyteller resources or crossover notes, contact the ST team.
š» Wraiths of Madison
Echoes of War, Ritual, and the Nameless
šŖ¦ Overview
The Shadowlands of Madison are haunted by restless souls, sacrificial echoes, and broken oaths. Wraiths in the city are more than mourners or spectersāthey are key participants in the hidden war against the Nameless. Bound to trauma-scarred places like Camp Randall, and tangled in the resonance of the Capitol Node, these dead bear witness to secrets lost in time.
šÆļø Key Haunts and Necropoli
1. Camp Randall Necropolis
Status: Permanently stained Umbral bleed zone
- Site of the Unnamed March, a legion of Confederate Wraiths who died in northern captivity.
- Generated by a cocktail of fear, disease, battlefield trauma, and abandonment.
- A spiritual āecho chamberā where ghostly soldiers march in loops, sometimes appearing to mortals during snowless wintersMadtown World of Darkneā¦.
Notable Phenomena:
- Marching Echoes: Dreamers near Camp Randall report rhythmic footfalls or whispered Southern hymns.
- Infirmary Echo Zone: Basement of the old infirmary contains faded soul residue. Sometimes causes time-slips or hallucinated Civil War surgeries.
2. Capitol Node Shadow Veil
Status: Fractured Gauntlet
- A secondary haunt built on top of the Third Anchorās resonance.
- Wraiths here are often scholars, suicides, or mage casualties.
- The Veil here is thināsometimes confused with the Astral or Mirror Zones.
Known Spirits:
- Valios, a Preceptor Wraith and binding architect of the Namelessā prison. He sacrificed his Oblivion-tainted fetters to reinforce the Seal in 5000 BCEMadtown World of Darkneā¦.
3. Under-State Street Echo Spiral
Status: Artifact-rich Resonance Sink
- Created by decades of necromantic harvesting by the Giovanni and counter-rituals by the Tremere.
- Home to soul jars, entropic scrolls, and at least one known Spectral Revenant from a botched 1864 pactMadtown World of Darkneā¦.
Event of Note:
- A three-way ritual collision in 1863 (Bone Gnawers, Giovanni, and Tremere) caused a spiritual explosion, melting part of the Gauntlet and creating permanent ghost residue beneath UW-Madisonās medical facilitiesMadtown World of Darkneā¦.
āļø Political Forces Among the Dead
āļø The Unnamed March
- A spectral legion of Confederate soldiers who died from exposure and sickness during the Civil War.
- Influenced by both historical trauma and the Nameless, they are highly unstable.
- Sometimes used as weapons by Spectres or corrupted Dreamspeakers.
- Attempts by Stygia to reclaim them failedāsome say the Nameless blocked their passageMadtown World of Darkneā¦.
š³ļø Spectres & The Namelessā Influence
- Many Spectres in Madison are not simply Oblivion-born, but created by failed magick, war trauma, and glyph-bound sacrifices.
- The Nameless appears to feed on spectral entropyāusing lingering pain and guilt to reinforce its tether to reality.
- It is suspected that several known Spectres in Madison once served the Council of Nine, now broken by paradox and spiritual corruption
š§ Necromancer Factions
š§Ŗ Giovanni Infiltration (1860sāpresent)
- Embedded operatives collected names, ashes, and soul fragments during the Civil War.
- Used the souls to craft shards of entropic resonance.
- Likely responsible for trapping Valios within the Node's interior bindings.
- Their most powerful artifacts remain lost beneath Camp Randall and State Street.
𩸠Tremere Agents
- Attempted to counteract Giovanni dominance, but also harvested spirits for Thaumaturgic refinement.
- Engaged in ritual duels beneath the infirmary.
- Rumors persist of a rogue Tremere pacting with a Confederate Wraith, creating a blood-bound revenant line.
š® Ritual Events and Catastrophes
š„ The 1863 Eclipse Ritual Collision
- Three major supernatural rituals clashed:
- Bone Gnawersā rite of remembrance
- Giovanni soul extraction
- Tremere blood-binding
- Result: A rupture in the Umbra, allowing Banes and Spectres to enter.
- Created long-term instability in the Node, echo zones, and spiritual ley linesMadtown World of Darkneā¦.
š§æ Key Wraith NPCs (Suggested)
Name | Type | Role |
---|---|---|
Valios | Preceptor Wraith | Architect of the Namelessā seal. Bound to the Capitol Node. |
Major Elias Crowthorne | Wraith General | Leader of the Unnamed March. Torn between duty and madness. |
Delilah Bright | Renegade Wraith | 1920s jazz singer. Protector of ghostly children lost in the Dreaming. |
Echo-Seer Kharos | Spectre (Former Dreamspeaker) | Haunts magickal chantries. Seeks to rewrite the Consensus in Oblivionās name. |
š Themes
- Memory as Prison: Wraiths in Madison are shaped not just by how they died, but what they were forced to forget.
- Haunts as Anchors: Many spectral zones act like leyline reflectorsāpulling realityās stress into echo form.
- The Shadow Whispers the Truth: The Nameless often speaks through Wraithsāsometimes even as their Shadow.
- The Gahara Pactās Price: Wraiths were never formally part of the Pact. Some want in. Others want vengeance.