Sol, the Dreaming Dragon

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Sol, the Dreaming Dragon

Alias: The Last Sun-Scale, Keeper of the Seal, Solaura, Sunscale Prophet

Overview

Sol is an ancient and near-mythical dragon, remembered in both Mokole Dreamtime and Changeling legend as the Dreaming Dragon. His presence threads through primordial memory, cosmic prophecy, and the deepest layers of the Dreaming itself. Sol stands as one of the few survivors from the lost Age of Kings—when the world was ruled by Lizard Kings and the Dream was young and malleable.

Origins and Legend

According to ancient Mokolé and Dreamspeaker tales, Sol was hatched in the Age of Kings, when dinosaurs, plesiosaurs, and pterosaurs shaped the Dreaming into living memory. Uniquely Awakened, Sol possessed the rare gift of Dream-sight—able to see not only the past (Mnesis), but glimpses of futures yet unwritten.

As the Dream Empires of the Lizard Kings grew powerful and arrogant, Sol prophesied the coming Wonder-Work—the extinction event that would shatter their civilization and forever wound the Dreaming. Acting on his visions, Sol entered a timeless Dream-Hibernation, preserving his essence to awaken at moments of existential crisis in the world.

The Caging of the Nameless

Sol’s greatest act came in 6000 BCE, at a nexus of myth and history. Drawn to a gathering of world-shaking power, Sol awoke alongside Gaia, Lilith, and legendary sorcerers. Together, they faced the Nameless—a force of erasure and cosmic oblivion threatening to unmake the world.

Through dream magick and sacrifice, Sol offered his essence to help seal the Nameless beneath what would become the Capitol Node. It is said Sol became both anchor and sentinel, drifting between Dream and waking, holding the prison closed by sheer force of will and memory.

Powers and Influence

  • Dreamwalker: Sol moves between Dream, Memory, and Spirit, guiding visionaries and shifters through the Dreaming. He is invoked in rituals seeking prophecy, lost knowledge, or cosmic renewal.
  • Sealer of Erasure: As a living anchor, Sol can hold or restore spiritual seals, drawing on his mastery of sacrifice and memory.
  • Mnesis Mastery: Sol’s understanding of ancient memory allows him to unlock echoes of the Age of Kings and forgotten magicks, sometimes granting mortals visions of prehistory.
  • Shape of the Sunscale: When he manifests, Sol appears as a radiant golden dragon, sometimes with a mane of sunlight and eyes filled with the memory of dawns and endings.

Sol’s Role in the Modern Night

Legend says Sol awakens whenever the Dream is threatened by erasure, banality, or apocalypse. In Madison, signs of his influence are felt during reality glitches, memory loops, and prophetic dreams linked to the Capitol Node. Some Dreamspeakers, Mokole, and Fae still seek his guidance through visions or rare Dream-quests, believing Sol holds the wisdom needed to heal or save the world from the return of the Nameless.

Myths and Omens

  • Where sunlight flickers in unnatural patterns, or the magick number 1.36791013192342 appears, Sol’s attention may be near.*
  • Prophets claim to see a golden dragon at the turning of every age, speaking in riddles and dreams of cycles, sacrifice, and hope.*

Sol, the Dreaming Dragon: Full Backstory

In the time before human memory—when Earth’s bones were still soft and the world was shaped by dreams—there lived Sol, the Dreaming Dragon. He was born beneath a sun more golden than any seen today, among the first brood of the Sun-Scales: the legendary Lizard Kings whose civilization danced between spirit, story, and raw reality.

Sol was different from his kin from the moment he cracked his egg. He spoke the tongue of dreams before he even breathed fire, and when he closed his eyes, he could see the shape of days yet to come. His scales shimmered with sunlight and memory, and the air around him hummed with possibility. In the Dream-Empires of the Age of Kings, he became both wanderer and sage, seeking wisdom not in conquest, but in the weaving of memory and prophecy.

As the Lizard Kings built their cities of imagination—palaces sculpted from dreamstuff and ruled by the power of Mnesis—Sol alone saw the shadow growing beyond the world’s edge. He prophesied the coming Wonder-Work: a calamity that would burn the sky and shatter the empires, erasing whole eras from memory. Many dismissed his visions. Some whispered he had seen too deeply into the Dreaming and was losing his grip on the present.

When the War of the Dragons erupted, fueled by pride and the lure of cursed stones, Sol did not take up arms. Instead, he wandered to the wildest places—deep lakes, ancient forests, and the halls between worlds. He made peace with spirits and shared riddles, learning from each loss and victory in the cycles of change.

Then the Wonder-Work came. Fire rained from the heavens, the Dream-Empires melted away, and memory itself threatened to dissolve. In that moment, Sol chose a fate unlike any of his kin: he surrendered to the Dreaming, entering a timeless hibernation. He became a sleeper in the roots of the world, vowing to awaken only at the crossroads of crisis and hope.

Millennia turned. New peoples rose, and the land changed. In 6000 BCE, Sol felt the tremor of the Nameless—the cosmic force of oblivion—straining at its cage beneath what would one day be called Madison. He awoke to find the world strange and fragile, its balance at risk. Alongside Gaia, Lilith, and other mythic guardians, Sol helped weave the magick and sacrifice that bound the Nameless away, offering part of his own spirit as a living anchor to the prison.

From that day onward, Sol became less a presence of flesh and more a spirit of Dream and memory. He roamed the realms of vision, appearing to shamans, Mokole, fae, and desperate dreamers in times of darkness. Some say that whenever the world begins to forget itself—when memory frays, when the magick number appears, when dreams echo strangely—Sol’s golden shadow passes close.

In Madison’s nights, as the Capitol Node flickers and the Nameless stirs once more, legends claim Sol’s influence is growing. He is felt in prophetic dreams, deja vu, and the sudden recall of lost ages. Some who cross into the Dreaming Echoes Freehold or meditate on the lakes will glimpse a luminous dragon with eyes like dawn, speaking in riddles of cycles, sacrifice, and hope.

A Note on Lucid: Whispered among the few who walk between worlds is this: the legend of Sol does not end, but ripples through the fabric of all dreaming. In some rare traditions, it’s said that his story is not just the memory of Earth, but an echo that appears in every world where meaning battles oblivion. Some call this greater Dream “Lucid”—a realm where the Dreaming Dragon’s journey continues, again and again, across countless cycles and forgotten eons.

“I have seen endings and beginnings, and learned that even the greatest dream is not lost if it is remembered. So long as a single soul recalls hope, I will endure.”

See Also

References

  • WTA: Mokolé
  • WTA: Changing Breeds
  • Mage: The Ascension – Book of Worlds
  • Local oral traditions, Dreamspeaker chronicles, and changeling ballads